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Advanced Water Shader
Project type
Vedio
I have created a water shader that includes surface ripples, water reflections, underwater refraction, water depth-based color variation, foam effects, softened water contact edges, and underwater caustics.
This material offers a high level of customization, allowing you to adjust parameters such as wave length, steepness, and height. You can also control foam size, ripple detail, and water transparency, making it adaptable for simulating water in various environments.
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